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The Ancient Wisdom Salvage Yard

On the Ancient Wisdom Salvage Yard podcast, we investigate topics of interest to magick practitioners of all traditions, as well as anyone intrigued by the esoteric, fringe science, and what squirms beneath the skin of consensus reality. Each episode, we'll scrounge up some artifact from the Salvage Yard, look at it from a new angle, and see if we can't incorporate it into our own esoteric worldview.
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On the Ancient Wisdom Salvage Yard podcast, we investigate topics of interest to magick practitioners of all traditions, as well as anyone intrigued by the esoteric, fringe science, and what squirms beneath the skin of consensus reality.  Each week, we'll scrounge up some artifact from the Salvage Yard, look at it from a new angle, and see if we can't incorporate it into our own esoteric worldview.

Sep 26, 2017

Satyros Phil Brucato is our guest this week: pagan, musician, game designer, and creator of some of the best known roleplaying games in history. Phil discussed his early influences and sometimes rocky road of creative expression. He talked about his various roles at White Wolf, developing Werewolf: the Apocalypse and Mage: the Ascension, as well as his creation Deliria: Faerie Tales for a New Millennium. Phil went on to discuss the pagan path he treads, as well as his work with the band Telesterion.


In the extended Salvage League interview, Phil went much deeper into his experiences working at White Wolf, the development of Deliria, yet another project entitled Powerchords: Music, Magic & Urban Fantasy, his music, and how magick intersects with everything. More of Phil's music is available to Salvage League members via the Audio page! If you're a fan of roleplaying games or just good storytelling, you won't want to miss this extended interview.


To learn more about becoming a member of the Ancient Wisdom Salvage Yard Salvage League, please check out ancientwisdomsalvageyard.com!

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